I’m currently swimming in an ocean of NURBS with their trimming loops. This is experimental work for NURBS rendering in Maverick Render.
![Trimmed NURBS 1](/uploads/2022/chemaguerra-trimmed-nurbs-1.png)
![Trimmed NURBS 2](/uploads/2022/chemaguerra-trimmed-nurbs-2.png)
[EDIT] Throwing some GLSL vert/frag shaders in to the mix for normal/tangency inspection. 2 days in and this is still WIP.