Recent developments in Maverick Render
I am super-stoked about the new tech we’ve been creating for Maverick Render recently.
Test render courtesy of Studio Podrini
Our Product Manager wouldn’t like me to spoil any surprises by revealing what new features are involved in this image, so I will leave that to the viewer’s imagination. But here’s a hint: new/updated BSDF stuff + new heavy raytracing-related stuff + even more new heavy raytracing-related stuff.
All these will see the light in Maverick Render 2022.5 (as soon as it is ready).